Winner of the FIEA C Showcase 2024 “Most Authentic” Award
1 month development cycle
Solo project
Written in C
This project was a complete remake of the 2 Duck mode from the NEX classic, Duck Hunt. As a school project, an OpenGL framework was provided, but all game logic and gameplay was conceptualized, planned, and programmed by me. Due to the tight development timeline, one of the most significant challenges was planning for risks and determining where I had to cut features. Through the use of the third-party software Glovepie, the game can be played fully with a Wii remote! This was one of my most desired stretch goals, and to get it to the state where it was working, I had to cut some vfx. Overall, I'm very happy with how it turned out.
The scaling of the duck speed and time per wave is accurate to the original game, with some minor adjustments to the base values
The ability to work with Glovepie allows for Wii remote usage and a more authentic experience
Check the GitHub repository for more technical details!