Currently in progress
8 month development cycle
My involvement with the project began at the start of June
17 person core team consisting of producers, programmers, and artists
I am a contractor providing development support for a specific feature (more details below)
Made in Unreal Engine
Check out the Dillo's Dilemma Steam Page!
Dillo's Dilemma is a rolling-platformer game with pinball elements. You play as Dillo trying to rescue his people from the evil Rat King, using his BLINKOs— Pinball-like machines that augment his movement and let him roll around as high speeds.
Currently creating the companion to the player, a firefly named Frank
Frank is a custom class that is defined in C++. It inherits from Pawn as its base class
Parameters that adjust Frank's behavior are available for designers to adjust in-editor for fast iteration